Friday, November 21, 2014

Elements and Principles of Design matching game

Elements & Principles of Design:

Asymmetrical Balance
Bird’s Eye View
Curved Lines
Diagonal Lines
Emphasis
Framing 
Horizon Line
Horizontal Lines
Leading Lines
Movement/Rhythm
Pattern/Repetition
Proportion/Scale
Rule of Thirds
Simplicity
Symmetrical Balance
Texture
Unity
Variety
Vertical Lines
Worm’s Eye View


Image
E/P of Design
Rationale
Framing
There is a small hole that frames the rest of the landscape
pattern and repetition
the same leaf is being repeated over and over again to create a pattern
Bird's Eye View
The shot is looking down from the sky onto the ground
Rule of thirds
Picture is only 1/3 full..with the duck
Leading Lines
the lines of the bridge lead you to
 look at the person that was standing on the bridge
Vertical Lines
vertical lines on the buildings, fence and standing people




Curved Lines
There are curved lines on the building thing
Horizontal Lines
There are lines and lines of vineyard plants
diagonal lines
The rainbow slide is a bunch of diagonal lines
proportion scale
Usually humans are bigger than paint tubes but the roles are reversed
texture
you can see the texture of the rope in the picture
movement
each line is moving slightly forward as it curves around the bend
Asymmetrical balance
there is balance although its not symmetrical
Worm's Eye View
this is looking from the ground up
Emphasis
everything is uncolored except the leaves of the plant providing emphasis
Variety
there are a variety of colors and shapes in this picture
Simplicity
The color is almost all white with just a plain egg in the background
Horizon Line
There is a horizon line in the distance…what else is there?

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